To play Mount & Blade II: Bannerlord you will need a minimum CPU equivalent to an Intel Core i3-8100. However, the developers recommend a CPU greater or equal to an Intel Core i5-9600K to play the game. Provided that you have at least an AMD Radeon HD 7850 graphics card you can play the game. Furthermore, an AMD Radeon RX 580 is recommended in
Apr 11, 2021. #16. My guess is that doubling the hardcoded maximum from 2048 to 4096 (i.e. adding a bit, the smallest possible increase) would cause a significant performance drop that would make *all* battles run worse on *all* systems, raising the minimum and recommended requirements on the CPU side. Fellas who are sitting at home downloading allready how big is the actual download? About 60gb accoridng to steam but I hope less than that 40 maybe? ^^' The author of this topic has marked a post as the answer to their question. Click here to jump to that post. Originally posted by Legatus Lucanus: 31,1 GB for me.59.5. 53.4. 48.4. The FPS performance for a RTX 2080 is really good for Mount and Blade 2 Bannerlord. Not only does it breeze through 1080p even at higher graphics settings, but it can easily be
About this mod. Expands the troops for the looter bandits giving them two additional unit types. It also expands on the types of troops all bandit parties can have. No more forest bandits with only forest bandits. party sizes offered in multiple sizes from native through to 5x times larger than native. Share.Yup, you can set the battle size (overal troop count on the field) manually. The games engine can currently handle only 2048 entities at the same time if I'm correct. Also horses count to that number too. So 500vs500 is the max currently, since if the battle was 500vs500 cavalry, that would be 2000 entities already..